V0.3 Dev Log + Release Notes
Evening,
So it has been a while since my last release, however I'm glad to put V0.3 into release and I will discuss what changes I have made during the time I had been gone.
First of all, I have created and implemented enemy instances with a health of 50HP (for the smaller enemies) and your player now also has a working health bar that will take damage when the enemies come in collision with you. There is also now a Game Over layout for when your characters instance variable is equal to 0 and you have two options where you can load back into the last checkpoint or back to the main menu.
Secondly, I have added the keycard object that allows you too progress through levels and give abit more of a puzzle as required which also leads onto I have created a boss fight level for abit more gameplay, it is 1: Unfinished 2: Will be moved on to later level in the game in a later dev release
Lastly, I have worked on 1 outta both of my planned battle mechanics, i have got the lazer gun to work, however it is really clunky but it does work (press q to shoot).
So what do i need to work on?
- Settings Menu
- 2nd Battle Mechanic
- The gun shoots a single lazer at the start of the first or both levels
- Bug where sometimes the sprites will just vanish within the first level
- Bug where if you shoot too early the first enemy becomes invincible
- Sprint Mechanic
- Bug in the boss fight where first the second door just opens at the start of the level, and the boss itself only triggers at a certain position
Thank You,
Ethan Bradley
Files
Get Attack of the Bots (Concept Demo)
Attack of the Bots (Concept Demo)
Sci-Fi Cyberpunk Fighter
Status | In development |
Author | Ethan Bradley |
Genre | Fighting |
Tags | 2D, Construct 2, No AI, Pixel Art, Sci-fi |
Languages | English |
More posts
- V0.2 Uploaded With Release Notes + Dev Log99 days ago
- Game Post Now OpenMar 10, 2025
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